You can loot the women's bodies for keys that'll unlock the basement to Gweden.Īside from the few coins you'll find downstairs, there's also some jewelry to Maclona will give you 300 gold for killing the three bandits. When all three bandits are dead, Gogan and Maclona will enter the Try to keep all three women in front of you to avoid getting attackedįrom behind. All doors in theīuilding are locked, so you've got to fight off the attackers in a very tightĪrea. Particularly strong, but you don't have much running room. Two other lady bandits and they'll all try to kill you. You'll immediately be approachedīy Faustina, one of the female bandits, who'll ask you to remove all of your Wait until 11:00 PM and then enter the home. You won't be able to enter Gweden unless it's somewhere around 11:00 PM. What they have to say, then leave the tavern. Wait inside and you'll soon be approached by two women. Leave the house and follow the marker to The Flowing Bowl, a tavern on the Give you some info on them, then refer you to her husband downstairs. Go to their home and talk to Maclona about the gang. The porter will refer you to a pair of locals, You can talk to the porter of the Anvil Fighters Guild about a gang of women For your trouble you'll be rewarded with a 5 level boost in your Mercantile skill. Go see Seed-Neus and tell her that her missing daughter is back in one piece. Get her out and use any of the ladders to exit back to the surface and fast travel back to Chorrol. With the Brethren out of the way, all you have to do is locate Dar-Ma who is locked in a cell. Either way, make sure you kill all of them before continuing. Note: The second time we played this quest, the pack of Brethren enemies attacked in the caves. Pick the lock and head down into the cave below. Look in the back corner of her shop and you'll find a trap door. This attack and the horse should be definitive proof that you're on the right track. These low level, poorly armed enemies shouldn't stand a chance against an armored soul such as you. As soon as you find her, the Hackdirt Brethren will come marauding out and try to kill you. There, you'll find Blossom waiting inside a burnt out building. Continue your exploration behind Moslin's Dry Goods, which is Etira's store. That is, he'll completely deny that she ever arrived. Talking with Vlandhonder Moslin in the Inn will net you the same result that you got from Etira. Something is amiss and suggests you explore the town for more clues. When you talk to her, she'll deny that Dar-Ma ever arrived with her shipment. Etira Moslin is the owner of the local trade store in Hackdirt and can be found behind the counter there. If you talk with others in town about this place, you'll learn that it was burnt to the ground several years ago and can be found just to the south of Chorrol. Armed with the Missing Daughter topic, go find Seed-Neeus at the Northern Goods and Trade near the southern gate.ĭar-Ma was going to see Etira Moslin in a small town named Hackdirt and rode on her favorite house, Blossom. Talk to any of the townfolk about rumors and they'll give you this bit of information. Return in a week and you'll learn that Dar-Mar went on an errand and never returned. This begins the quest, although nothing will happen just yet. To start this quest, locate Dar-Ma, an Argonian, and have a chat with her. Side Quests - 1 Side Quests - 2 Side Quests - 3 The Side Quests sections are listed alphabetically by Here you'll find informationįor every side quest, temple, ruin, and little cave that we find in Oblivion.įrom the table below. Welcome to the wonderful world of side quests.
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